GoldenEye 007 for Nintendo Wii: hands-on and interview
We sent Michael along to find out… It seemed like a cash-in, translating console-based FPS nostalgia into mountains of profit for all concerned. For further insight into the games concept and execution, we chatted with producer Dawn Pinkney. I guess, if you go back and play the game now, its still a really great experience. So thats something that we wanted to maintain, but obviously expand on. So weve actually got so many different intricate routes through each area as well....