Crossing TMNT with a much-loved board game is a brilliant idea, right?
Monopoly is so fun.
Its based on the current cartoon show from Nickelodeon, which is terrific and comes highly recommended.
Game pieces
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No, Im being Michelangelo!
The game pieces included in the set are beautiful.
Theyre tiny, detailed Ninja Turtles.
These metal tokens are so great that they were responsible for the first argument of the game.
Leonardo can lead all he wants, without Donatello doing machines… you know what?
We dont need to get into this again.
The front of the box boasts that these are Exclusive tokens.
Ill take a moment to question why this is on there; of course they are.
Where else would you expect to find tiny Ninja Turtles Monopoly pieces?
Or are they just clarifying that Splinter isnt a standard Monopoly piece?
Everything else, though, has been named after a location in the recent cartoon series.
Youre going to have to meet them halfway is all Im saying.
Then there are the cards.
Theyve been changed from Chance and Community Chest to Turtle Power and Mutagen.
Like, I dont know how, as Donatello, I get a speeding fine.
If I get caught speeding by the police, thats a game changer.
It would just be a huge thing; a blockbuster, even.
A $20 fine would likely be the least of my worries.
But certainly the cards would have benefited from further customisation.
My wife and I have different strategies, which eliminates some of the competition for buying certain properties.
Shes a volume buyer.
She likes lots of mid-range properties.
In the case of Ninja Turtles Monopoly, she ended up spending a lot of money on sewers.
I prefer to buy fewer, but higher end, properties.
The most expensive properties are Donnies Lab and Splinters Dojo.
The vehicles are all nifty Ninja Turtles vehicles from the show.
I put The Shellraiser on my shopping list, too.
Not really a tactical decision, but I really wanted The Shellraiser because its cool.
Cheating
There is little different in this version of Monopoly that will impact on your ability to cheat.
So, its just dirty business as usual.
No, its fine.
Yes, the answers do lie in the rule sheet that came in the box.
No, we didnt refer to it at all.
If you like the rules so muchyouread them.
It made me seem like an idiot who cant roll a double.
But, an idiot how?
How does rolling a double make someone not an idiot?
Okay, youre not an idiot, youre just petulant, stupid and losing quite badly.
Oh look, I had a Get Out of Jail Free card the entire time.
Can I have my money back and just use it now?
Over a board game?
Well, for us it took 19 minutes.
Ill concede here that I perhaps added to tensions by shouting Booyakasha!
and Cowabunga every time I moved my game piece.
That was my fault.
Ive learned a lesson from that and Id say that Im unlikely to do it again.
My attempts to generate money werent working.
But apparently that wasnt allowed.
By the end of the game I was quite aware that Id perfectly executed a terrible game plan.
I opened up two hotels in the hidden, underground lair of four mutant turtles and a mutant rat.
Even if customers did know these hotels existed, they were only accessible via the New York sewers.
What kind of business plan was this?
Eventually, youve got almost nothing left.
She rolls a 7.
Board durability
The board is sturdy.
It survived being thrown against a wall.
The pieces were also very easy to find and none of them broke, in spite of some stamping.
Fall out
The severity of the fallout will depend on how seriously you takeTeenage Mutant Ninja Turtles.
In my household we take it very seriously indeed, so the problems this game caused were quite severe.
I had to read a lot of comics to get out of my funk.
Full arcs, spin-offs and one shots.
Hardback volumes, trade collections and digital singles.
All in all, then, Id rateTeenage Mutant Ninja Turtles Monopolyquite highly.
Top Trumps
Onto the next game, then…