The most innovative videogame of the year?

Julian checks out Scribblenauts on the Nintendo DS…

Surely every gamers fantasy!

Want to destroy a giant crab with a VHS recorder?

Not only is it entirely possible here, its practically encouraged.

you’re free to even feed black pudding to a gorilla!

In fact,Scribblenautsgoes way beyond merely playing God.

Here you could literally kill God.

Repeatedly, if you so wish.

Its a shame, then, that the gameplay itself rarely lives up to this enticing premise.

Each challenge has a par for the number of items you create.

The fewer items you use to solve the challenge, the more Ollars you earn.

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The gameplay is incredibly addictive, yet is hampered by wildly inconsistent levels of difficulty.

The most frustrating aspect ofScribblenauts, however, is the controls.

The game makes no use of the D-pad, meaning everything is controlled via the touch screen.

The lack of a story mode is also a disappointment.

Without any sort of inter-linking theme, each isolated puzzle can seem ultimately pointless after hours of play.

But now were just being pernickety.

Despite the frustratingly substandard gameplay, the concept itself never falls becomes gimmicky.

Its just a shame that, inScribblenauts, its more fun to be God than to play God.

Rating:

3 out of 5