A platformer with a hint of stealth and tons of drama, Saboteur was an 8-bit classic.
Saboteurarrived slap-bang in the middle of a decade where ninjas were the height of cool.
Its difficult to describe just how startlingly brilliantSaboteurlooked back in the 1980s.
Your mission begins at night.
There was something quite satisfying about the agility of the central character.
Even the games technical limitations added something to the experience.
Will moving to the next screen see you come face to face with a gun-wielding bad-guy?
Will a dog start snapping at your heels?
Interestingly,Saboteurs origins didnt have anything to do with ninjas at all.
Then again,Saboteurisnt exactly the most obscure game of the 1980s, either.
Clive Townsend made a great sequel,Saboteur II: Avenging Angel,which came out in 1987.
A second sequel,Saboteur 3D, was also planned, but sadly shelved.
Saboteur,then, isnt exactly forgotten.