Pillars of Eternity marks the true return of the CRPG genre.
Here is our review!
Most fans of CRPGs found their way into the genre with games like theZorkseries,Fallout, andBaldurs Gate.
The single-player fantasy RPG saw a ton of support, raising over $4 million.
To create a character with a unique history, backstory, and personality.
To meet friends and foes alike with that persona in mind.
To make decisions based off that persona.
(Note: its always about the shinies.)
ButPillars of Eternityis a welcome return for the classic genre.
One of the games strongest features is its character creation options.
This fortress also serves as an arena for dynamic-like battles and an endless dungeon that can be delved into.
Like classic CRPGs, optional side quests and hidden NPCs often have the most interesting stories to tell.
Obsidian instead goes all-in with the tabletop-like experience during action-packed moments.
Choices are frequently offered that govern what happens next in these mini-cutscenes.
Its all very nostalgia-inducing, but it doesnt feel cheap at all.
Instead, it feels in-tune to the games close embrace of the tabletop genre.
Its a comforting sort of embrace.
Just be sure to save often if youre feeling ballsy.
The games filled with text-based descriptions everywhere, although it does have partial voice acting.
This is, of course, another nudge to tabletop RPGs, but its also just good storytelling.
Not every game needs to have fancy explosions to create a sense of immersion.
The games difficulty also helps deter the player from following a set, linear path most of the time.
This punch in of feedback, to me, proves that the games difficulty is actually extremely solid.
Because in this key in of RPG, difficulty is very much what you make of it.
Its also better to have a game be too difficult rather than be too easy.
Players naturally become better at games in time, and CRPGs are no exception.
Rating:
4.5 out of 5