We got our hands on the long-awaited fighting sequel Marvel Vs Capcom Infinite.
ForMVC Infinite, the team have embraced a back-to-basics approach to help newcomers ease in.
Accessibility is the main focus here with a control method designed around console controllers rather than arcade sticks.
Every character can pull off an impressive combo just by mashing the light punch button.
And pressing both hard attacks will use a level 1 super move.
The infinity gems bring a new range of abilities for players to mix into their usual fighting style.
Though not as dark and gritty as theDC Injusticeseries.
The returning characters like Iron Man and Captain America have been slightly redesigned in accordance to their movie counterparts.
The only new characters in Capcoms lineup are X and Sigma from theMega Man Xseries.
An extensive training mode is promised along with missions for each character.
All signs are good that this will be a mighty return for the most esoteric fighting games.
The real test will be how it performs at tournaments, especially when the hardcore still swear byMVC 2.
Marvel Vs Capcom Infiniteis released this September.