Netflix’s Locke & Key introduces some fascinating keys with supernatural powers.
We find and catalogue them all here.
The following contains major spoilers forLocke & Keyseason 1.
The selling point of Netflixs Joe Hill comic adaptationLocke & Keyisnt all that mysterious.
Like Ben Wyatt once said of the cones in Cones of Dunshire,Locke & Keyis all about thekeys.
Some keys allow the user to teleport anywhere in the world.
Others fix broken things.
One even opens a portal to hell.
Its up to the Locke children to find, use, and protect all these keys.
Whilethe comic series introduces close to 40 keys,Locke & Keyseason 1 gets things started out with 12.
Up until that point, this is simply just the key with fire-starting properties.
As one of the most overtly martial keys, The Matchstick sees quite a bit of use.
Dodge regains control of the key by…literally murdering a child.
The Matchstick Key has no obvious analogue in the comic book series and seems to be entirely a show-creation.
The Anywhere Key
Found:Episode 1, 33:00 -Bode finds the key in Kinseys bracelet.
Rendell placed the key inside a bracelet and gave it to his daughter Kinsey.
Later on it becomes the second ever key that Bode discovers in Key House.
Dodge uses the key to great effect, getting out of her well prison and traveling the world.
Yet she always finds some time to use it to drop by Key House and terrorize Bode some more.
Like The Matchstick Key, The Mirror Key also seems to be a non-comic invention of the show.
The Mirror Key doesnt factor much into the rest of the season.
The Head Key has a strong case forLocke & Keys MVK (Most Valuable Key).
The Locke kids use this thing constantly.
when in the presence of The Head Key.
All three Locke children find great uses for this trick.
Rendell also presumably used the Head Key to hide The Omega Key in his head.
The user of The Ghost Key opens the Ghost Door and once they step through, become a ghost.
Like literally their body slumps over dead and their Casper-like specter gets to fly around the Key House grounds.
They find this inside a piano.
When used on a music box, the keeper of the key can force any individual to do anything.
Its like an Imperius Curse in key form.
Surprisingly, The Music Box Key doesnt factor much into the Lockes battle with Dodge.
This key never actually gets a name in the series.
The Plant Key in the comics gives the user dominion over plants.
It would seem as though this operates similar but in a more limited scope.
Either way, Tyler and Kinsey learn some uncomfortable truths about their father by using the key.
In a stunning upset, that honor goes to the Lockes mother, Nina.
Nina discovers that when used on a particular cabinet, the key will repair whatever is inside it.
Much to Ninas despair, that mending power does not extend to dead human beings.
The Identity Key is another invention of the show…sort of.
The Identity Key has the exact same appearance as The Skin Key from the comic.
Rendell had previously placed it in his own head for safekeeping.
The Omega Key is likely the most powerful key in Key House despite having the most limited tool.
Like many keys, The Omega Key simply opens up a door.
Its just that the door it opens up is The Black Door in the caves near the house.
The Echo becomes trapped in the Wellhouse unless it has access to The Anywhere Key.
The Shadow Key becomes an important weapon for Dodge in her battle against the young Lockes.
The Locke children make relatively quick work of Dodges shadow army.