Last year, a new film with the titleGhostbustersopened at the box office to a surprisingly muted reception.
At least not on film.
Who You Gonna Call?
As one of the earlier third-person shooters (or should that be third-person catchers?)
To be clear,Ghostbustersis a very fun video game, but its an even better sequel.
Formula superseded logic to the films disadvantage.
The team even returns to the New York Public Library for a spooky encounter with The Gray Lady.
Nostalgia is a virtue instead of a crutch.
For starters, the game builds on one of the niftier aspects ofGhostbusters IIby expanding the arsenal.
New weapons also include the Bozon Dart, which fires mini-missiles, not unlike the 2016 films grenades.
But other scenes of ghostly apocalypse can also be thwarted in humorous ways.
The game, meanwhile, was free to embrace that long-missed sharpness that happens when Ramis and Murray collaborate.
For Gozers sake, the game even enjoys the major benefit of using Elmer Bernsteins ever underrated score.
Indeed, how many other composers would use the Theremin as part of a love ballad?
Presumably, this occurred in large part because the 1984 film was first and foremost intended for adults.
Ill show you why later.
Hey Ray, dings Venkman.
How mad would you be at those three little dinky tikes?
And in his patented, flat deadpan, Aykroyd responds, Id go with mighty pissed.
Indeed, even his bemusement for very New York-centric laughs is inescapable.
It certainly is more striking than just a generic CGI dragon.
Times Square post-urban renewal, all shiny and clean.
Of course you would, Ray.
Of course you would.
***This article was originally published on July 18, 2016.