Starting in 1988, the Parodius games brought a riot of imagination to the shooting genre.
Konami wasnt slow in exploring the possibilities of theGradiustemplate.
A spin-off calledSalamandercame out in 1986, followed byGradius IIin 1988 andGradius IIIthe year after that.
The game unfolds in a riot of colour, sound and utter madness.
The manic atmospheres underlined by the theme music a constant, up-tempo warble of classical music.
Whether thats the case or not, the tunes fit perfectly with the games puckish, cheeky tone.
Anothers populated by sentient cherry trees in full spring blossom.
Still another sees you face off against a huge angry puffer fish.
After 1996, the sun began to set on Parodius.
Released in 1997,Paro Warswas a curious venture into the strategy genre, released for the PlayStation.