If you say it slowly enough you could actually feel your tongue being baffled.

In pulling off this trick it joins a legion of other successful survival horror games with stupid names.

As opposed to those noisy hills?Resident Evil.

No less stupid a name that Mobile Evil if you think about it.

And when I say right from the off, I mean it.

The hospital could easily have been lifted from almost any of theSilent Hillgames.

Theres blood on walls, locked doors galore and fluorescent lighting that flickers but never wholly illuminates.

For a survival horror theres no higher compliment.

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Even more impressive is that youll be seeing all this from a first-person perspective.

No stupid camera angles and obscured enemies for this beastie.

Here again,Dementiumtakes its lead fromSilent Hill.

Will you flip off the torch, get out the gun and wait in darkness for his appearance?

And bear in mind, all this technically wizardry is achieved on Nintendos pathetically underpowered DS.

Its a stunning technical achievement up there with RockStars recentGTA: Chinatown WarsandMetroid Prime Hunters.

They could have ported the game to a matchbox and I couldnt have been more impressed.

Though this is not to say the limitations of the platform arent evident.

Youll walk through the same rooms and corridors so often that you fear wearing holes in them.

This isnt helped by a control system that, while wonderfully intuitive, is a mite twitchy.

Aiming often seems a matter of chance rather than skill especially infuriating when ammos so scarce.

All of which is important, and yet, strangely not.

TakeResident Evils clunky control system, orDead Spaces sitting-on-the-shoulder camera angle.

If thats your cup of tea, youll findDementiuma repetitive, oddly addictive treat.

If you dont, you probably havent read this far and it doesnt matter.

Like I said, its all in the name.Dementium.

Rating:

3 out of 5