Crackdown 3 is probably not the sequel you were looking for, but it definitely has some thrills…

Your enjoyment ofCrackdown 3will depend on your expectations.

(He turns out to be not much more than a skin for the player character.)

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Its not fondly remembered, and thankfully,Crackdown 3almost completely ignores it.

For better or worse,Crackdown 3s campaign sticks closely to the formula of the first game.

The script also regularly gets pretty juvenile, injecting large amounts of profanity that just sound silly.

At times,Crackdown 3seems like it wants to beSaints Row, but its not nearly as clever.

The locations are a bit monotonous.

Providence City is just a big, generic cyberpunk island.

And while its neon lights can occasionally look stunning at night, the city is surprisingly empty.

The soundtrack is another mixed bag.

Theres actually very little music in the game.

Worse, the audio would regularly cut out during encounters with lots of enemies.

While the combat can occasionally get too hectic, checkpoints are generous and theres little penalty for death.

Developer Sumo Digital also wisely included a reset button for unfortunate falls during platforming segments.

Even when its janky,Crackdown 3is rarely frustrating.

Its not the longest game, though.

At launch, Wrecking Zone is a 5v5 affair with two modes called Agent Hunter and Territories.

Essentially, these are just new names for deathmatch and control point.

Both modes share just three maps.

It makes for a chaotic game that doesnt seem to reward skill.

Wrecking Zone also comes with a cost to performance.

Its another element ofCrackdown 3that makes it seem like its going to be a divisive game.

Score: 3.5/5

Crackdown 3 is out now on Xbox One and PC.