Gone is the 2D and in its place is a beefier 3D art style.
This is why the more modern touches you see in the game are not just stylistic.
For Nakazato, adding these online capabilities toRogue Corpswas a must.
Something that has remained consistent across theContraseries is that weve remained inspired by 80s and 90s Hollywood action movies.
That translates to games that are vibrant, memorable, fun and entertaining, Nakazato says.
However, it was also time to think about what was next for the series.
The main crux of the art style was to make it as fun as possible, Lopez says.
you could do that inRogue Corps, too.
Theres also a more adult bend this time around.
But willContrafans warm up to all of these changes?