They usually remain faceless behind their beloved creations.

Heres my chat with Bleszinski:

You have a great shooter legacy after developingUnreal TournamentandGears of War.

Why wasLawBreakersthe next logical step for you?

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CB:I was retired and I just got really fucking bored.

That is the goal of the game: to let players craft the combat the way they want to.

What lessons did you bring from past games toLawBreakers?

Whereas in [LawBreakers], we are not going to let the animation drive gameplay.

LawBreakersenvisions a world full of gravitational anomalies.

Did you guys look at any science-fiction or real-life science when you were creating the concept for the game?

A lot of it.

For me personally, as far as the gravity stuff, came eight or nine years ago.

I was able to do zero-g on the airplane that does parabolas.

It goes up at a 45-degree angle and then down.

They call it the vomit comet.

You get mad sick in the morning, I will leave it at that.

The next time we rent out the plane, we will bring you guys.

And you rode in that thing?

Its a tourist thing.

The sensation of zero gravity is something I will never forget.

It is kind of like being underwater without any friction.

You will hit your head on the ceiling.

It is pretty freaking amazing.

It sounds like you did a bit of method developing for LawBreakers.

My wife and I went to Puerto Rico, and we did the Bioluminescent Bay recently.

And we booked it during new moon where it was like, so dark.

Were on the Bio Bay and youre sticking your hand in the water and youre throwing it.

Its like James Cameron Avatar-pop in stuff.

So youre an adventurer then?

Not as much as youd think.

The resorts need to be really good.

I am a spoiled brat, to be honest.

And Im like, No.

What ultimately made you come back?

What is a good way of putting this?

It was good for my marriage to go back to work.

And we didnt have anything to talk about.

Check out this whole thing!

And shes like, Oh, you should give her purple hair!

Or she comes in and plays the game with me.

We are a big gaming couple.

Its about the camaraderie.

Everything is in the execution.

Thats a great idea, dude!

I would never think youd have a tough time pitching, especially since youve been so successful.

Well, you have to re-earn that respect.

Have you had a chance to look at what Microsoft is doing withGears of War 4?

I played the beta.

Yeah, I was curious about that.

Did you actually notice anything that was yours?

Well, JD being Marcuss son.

That was your idea?

Chainsaw gun yada yada, but it is also about fatherhood and parenting, and family.

Delta squad was essentially a family.

We will see what they do with it.

I am curious where they take these Swarm/Locust enemies.

It should be interesting.

Youve said that Hideo Kojima asked you to come work with him onSilent Hill, and you said no.

I think the quote was something like you felt like youd fuck it up.

Could you elaborate on that?

I also like to make new worlds and I dont work in existing stuff.

Doing space combat and the wild west first-person shoot-em-up.

I have a lot of respect for Kojima.

Hes somehow become a good friend of mine over the years, which is really fucking weird.

One of these days, we are going to get around to doing karaoke together.

You guys do karaoke together?

We havent had a chance to yet, but we can do Bust a Move by Young MC.

I think that would be a good one.

A version of this story appears in Den of Geeks San Diego Comic-Con special edition print magazine.

you’re free to read the full digital edition here: