Some five years in the making, Irrational’s BioShock Infinite finally arrives.

Here’s our review of this long-awaited shooter sequel…

The Little Sisters and the Big Daddies.

The absorbing plot, with its power-mad business magnates and weird experiments.

Whisking us back to 1912, the game introduces Booker DeWitt, a traumatised ex-soldier and former detective.

When DeWitt stumbles into this surreal landscape, its easy to share his sense of bewilderment.

Xenophobic propaganda adorns just about every street wall.

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Like its 2007 predecessor,BioShock Infinitegradually envelops the player in its world.

The introduction to Rapture was so minimal that it was easy to forget you were even playing a videogame.

Once beyond this introductory act, however,Infinitesuddenly clicks into gear.

One encounter in one of Columbias wide open spaces saw me pinned behind cover and low on ammo.

One can only imagine the kind of sweet chaos the system could have brought to a multiplayer death match.

Effective though the grappling hook is, it isnt the finest ofInfinites many accomplishments.

Elizabeth is also possessed with the ability to open portals in space, allowing access to other dimensions.

Elizabeths enigmatic presence drives the entire game forward, giving focus to both its story and its action.

Although theres much aboutInfinitethat inevitably recallsBioShock, its a much bigger, more ambitious game.

It strikes the same balance between intelligence and bloodshed, low-key dread and pulse-quickening action.

It creates a convincing virtual world, with its own horrifying yet convincing political system.

Chances are, youll have your own memories ofBioShock.

And withBioShock Infinite,Irrational has created another shooter that, in its finest moments, is downright unforgettable.

BioShock Infiniteis out on the 26th March for PlayStation 3, Xbox 360 and PC.

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