What could go wrong?
This, in turn, is supposed to implicate him to some crime or other that he has commit.
To repay his sins he is asked to assassinate nine evil men.
This is where the game begins.
The control system relies on two levels of control.
The second is high-profile and this is activated by holding down the left trigger.
This changes the actions of all of the face buttons.
It also makes you run instead of walking.
It also opens up the climbing and free running that makes this game special.
Altairs greatest ability is his manoeuvrability.
This allows him to escape the chase of the city guards.
The way this works is that everything is scalable.
It is a very easy control system, worked by holding two buttons and guiding a direction.
Its a fantastic system and it really makes for exciting play.
For about ten minutes.
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The problem with this game lies in its layout.
These become more of a tedious chore than anything merely because they are easy and pointless.
After performing these tasks, you go and assassinate the man, which is another disappointing moment.
It does not allow for the free flowing game that I thought this was going to be.
The game goes on like this all the way through and it gets very repetitive.
I stopped listening to the dialogue and lost track but I still didnt really care much.
The good thing about this game is that the visuals are stunning.
You spend your time in three cities: Acre, Jerusalem and Damascus.
Each city has great architectural presence and looks great.
Outside the cities, the scenery is beautiful, it looks realistic but at the same time dreamlike.
Assassins Creedis not a bad game by any means.
How the designers didnt realise people would just get bored, though, is beyond me.
For a game with such promise and originality, its a shame to see it go this way.
Some varied missions and a bit more work on the fighting would have gone a very long way.
Find more by Daniel Griffin at his blog,Wannabe Game Journo
Rating:
3 out of 5